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Treating Bipolar Disorder with Virtual Reality
How researchers are using gaming technology to revolutionise the way we treat mental disorders.
Director: Hugh Hartford
Producer: Dan Boaden & Hugh Hartford
Completion
July 2015

One in four people worldwide will suffer from a mental health problem at some point in their lives. Yet the treatments, which range from psychotherapy to medication, aren't always effective.

 

We meet Alika Agidi-Jeffs, a young musician living in London, diagnosed with bipolar disorder, a condition characterised by moods that swing between the opposite extremes of severe depression and overexcitability or mania.

 

Globally, millions of people like Alika face a challenging path to recovery. But a group of researchers from the Institute of Psychiatry, Psychology & Neuroscience at King’s College London and King’s College Hospital, hope the immersive quality of virtual reality could improve traditional treatments by helping those with mental health issues learn to deal with their distress in a safe environment.

 

Join Dr Louise Pealing in London to see how gaming technology is helping to revolutionise the way we treat mental disorders.

About The Cure

The Cure is an award-winning series exploring solutions to today’s most pressing health problems. 

 

Presented by practicing medics, The Cure takes you on a journey to the frontiers of world health, from cutting-edge scientific breakthroughs to advances in affordable healthcare for those who need it most. This series looks at some of the world’s most intractable health problems and the inspirational people working to find a cure.

Credit List
Producer / Director
Producer
Presenter
Dr Louise Pealing
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